Gothic 4 articles in October 2011

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Quest giver: Knut [Feshyr]

Description: During this quest it is good to do another - The Molerat Hunt. When you will exit the village, go north and then turn north-east #1. Eliminate all molerats #2 (M1, 4) what should be very easy.

You have to get to the caves #1 (M1, 6). Jump down and climb #2. As a matter of fact you will get to the entrance.

Here, you will find some sick molerats #1 and it is very important not to let them to bite you. One of you enemy is located near the exit – you do not have to go there. The most important thing is to get to the tomb #2.

Get close to it and take the Melgan's Dagger #1. Open nearby chest and take round wooden shield. Return to village. Gromar should be standing near one hut #2 (M1, 7). Speak with him and give him the dagger. You will be given a second trial. Talk to Halwen, Orruk and Knutem and try to learn who had told Gromar about your relationship.

Reward: A Smuggler in the Forest, 300 EXP, 28 for each molerat.

ArcaniA: Gothic IV hotfix distinctly increases performance on specific systems.

ArcaniA: Gothic IV is set in a rich world that invites the player to explore all of its innumerable attractions and details. Different climate zones, abundant flora and fauna, subterranean vaults, and cities and castles with unique architecture await the adventurous player. Clouds darken the skies, weather effects such as wind and heavy rain influence the game world, keeping it endlessly fascinating with its amazing graphics, day and night cycles, and a stunning display of light and shadow. Wonderfully atmospheric music and top-of-the-line sound effects create a truly immersive playing environment. A multitude of entertaining and challenging quests, challenging combat, mysterious NPC characters and a sophisticated plot guarantee many hours of highly entertaining gameplay.

The Southern Islands await!

Arcania Gothic 4 Hotfix Patch

War covers over the Southern Islands like a blood-drenched shroud... and finally, War reaches the idyllic isle of Feshyr in the Southern Seas. The protagonist of ArcaniA - A Gothic Tale returns from an adventure to find his home town pillaged and looted. The aggressors’ ships - with an Eagle displayed on their billowing sails - escape over the horizon.

Seeking revenge, the hero leaves the destroyed city behind and soon realizes that this cowardly attack did not just happen on a reckless mercenary`s whim. An evil power lies waiting at the threshold of this world, and our hero will need to face this nameless evil. Yet the hero is not alone - his fate is linked to that of a beautiful, mysterious lady as well as a powerful artifact from the long-forgotten distant past, which plays a major role in the grandiose new RPG adventure.

Trophies and Achievements

The list below conveys all the trophies / achievements available in Arcania Gothic 4on both XBOX 360 and Playstation 3.

Teacher Beater - 5
Prove your mettle to your secret mentor

Family Man - 5
Obtain Ivy's agreement to marry you

Queenslayer - 5
Defeat the loam vermin queen

Bane of the Bandits - 5
Clear the bridge to Stewark

Kingmaker - 15
Bring stability to Stewark

Champion of Silverlake - 15
Obtain access to the Silverlake archives

Master of the Elements - 20
Obtain an audience with the Grand Master of Water in Tooshoo

Chosen by Fire and Shadow - 25
Learn the secrets of the abbots of the Sea Cliff Monastery

Bad Dog - 30
Defeat Jabo’s watchdog

Seeker - 35
Gain access to the forgotten temple

Forged by Destiny - 40
Claim the power of the divine forge

Avenger - 50
Obtain revenge for Feshyr

Saviour - 150
Defeat an ancient evil

Deft Hands - 5
Craft your first item

First Blood - 5
Emerge victorious from your first battle

Initiate - 5
Annihilate an enemy with a spell

Hunter - 5
Finish an enemy off with a well-placed shot

Weaponsmith - 20
Craft 5 weapons

Alchemist - 20
Brew 50 potions or elixirs

Battlemage - 20
Kill 100 enemies with magic

Champion - 20
Kill 100 enemies with melee weapons

Marksman - 20
Kill 100 enemies with ranged weapons

Merchant - 20
Sell 200 items

Explorer - 20
Cover more than 50Km on foot

Awakened - 5
Reach Level 2

Greenhorn - 10
Reach Level 5

Adventurer - 20
Reach Level 10

Veteran - 40
Reach Level 20

Legend - 20
Reach Level 30

Conqueror - 50
Complete the game on the hardest difficulty level

Deadly Adversary - 20
Defeat 500 enemies

Army of One - 25
Defeat 1000 enemies

Richer than Diego - 20
Hoard 200`000 pieces of gold

Arcane Reaper - 20
Kill 300 enemies with magic

Duelist - 20
Kill 100 enemies with flurries

Sniper - 20
Kill 100 enemies with headshots

Geek - 40
Obtain all other achievements

Chickenbane - 5
Kill 10 chickens in the game

Glutton - 10
Consume 200 items

Knight in Shining Armor - 10
Complete all quests

Master Chef - 10
Learn all recipes

Jackrabbit - 10
Jump 1000 Times

Relaxed Attitude - 10
Use beds or chairs for 60 minutes

Ancient Treasure - 25
Obtain all ancient relics

Radiant Blessing - 25
Obtain all Innos statuettes

Dark Reward - 25
Obtain all Beliar artifacts

Quest giver: Diego [Feshyr]

Rewards: It is good to search this location. Besides some normal items you will find a very valuable alchemical recipe for Alma's best here. Get close to the door leading to eastern caverns #1. After a short trip, you will get to the forest that was forbidden some time ago #2 (M1, 22).

You have to go north-east and kill some wolves #1. If it is possible try to fight with only one enemy at once. Beware of their strong attack (marked by the red color) #2.

It is good to examine one cave on the north #1 (M1, 23). Kill some Dirt Crawlers and enter the cave. You will find a very useful, two-handed weapon here #2.

Getting to the witch hut should be very easy (M1, 24). Examine the garden and search for some valuable herbs. Then look for another alchemical recipe for Alma's best #1. Warning! This is the last moment for ending all other quests. Speak with the witch #2 and when you will be ready, tell her about it.

Rewards: Vermin's End, 30 Lightning Bolt scrolls, 150 EXP, 35 EXP for each wolf, 5EXP for each crawler.

Quest giver: Diego [South Stewark]

Description: This quest will start automatically after completing your previous task - Vermin's End. Speak with Diego, who is standing on the shore (M2A, 1) #1 and go to the tavern called Cleaved Maiden #2 (M2A, 2). Beware, because you may be attacked by some goblins and Bloodflies. While fighting with the second ones, try to avoid their stinger.

When you will try to enter the tavern by the main entrance, you will be stopped by Grengar #1. If you do not want to talk to him, enter from another side. Go inside and speak with Murdra #2 (M2A, 3). Ask her about Daranis and sell her some useless stuff.

To get to the Daranis, you have to go upstairs #1. Go through the corridor and you will find yourself on the balcony. Then enter the first room on the right #2. Speak with Daranis (M2A, 4). After the conversation take two scrolls and activate quests that are connected with secrets (The Statuettes for Lord Dominique and Hatred's Reaper). Open the nearby chest.

Rewards: New Friends, New Foes, 250 EXP, 43 EXP for each goblin, 35 EXP for each Bloodfly.